When folks hear"spread" they think of the death game. The truth is the spread running game can be deadly. A few years back I coached in a school that made a run to the Texas high school state championship match. We put the spread rather than because we thought we'd predominate from the passing game but because we knew that the team would be a good running team.
I wonder how many truly understand all facets of this offense. When done properly it can be similar to a complete court run4 game and it will slowly wear another team down. The running game is an integral part of being a complete offense.
There are three basic schemes for the offense line to learn inside zone, outside zone, and also the counter trey. On some level this may appear simple. Unfortunately all three theories are tremendously distinct and frequently offense lines will fight to be good at all three.
In a typical doubles alignment you will find four wide receivers and one running back. The running back usually is set from playside. So by way of instance if your team is operating"2-Base" then the back is going to be adapting to the quarterback's left and will crossover and then attack the 2 hole and is always trying to find a cutback lane. The trunk should be thinking bend or bang and must read on the run. Frequently the hole will develop backside and consequently no participant should believe they can take a playoff. Many times a rear may wind up backside and should the interior receiver is not performing his job his guy will make a touchdown saving tackle!
The foundation of the disperse running game is that the zone read. As the back crosses across the quarterback's eyes have been on the backside end. In case the end stays slow or preoccupied plays then it's an automatic supply. In this column I will focus on the duties of the quarterback and runners and I will discuss lineup play in a later article.
Again repetition is critical. Many quarterbacks will suppose. They have to read on the conduct and respond to what the defense is giving the offense. 2/3 base is the foundation running drama for the spread offense. The quarterback counter trey works from foundation and should be learned with 2/3 base.
Quarterback counter trey will look like 2/3 foundation but there is not any read. The quarterback does not have to ride the ball to back, only let him cross. Backside guard and tackle will pull. The guard will kick the playside end along with the tackle will seal onto the linebacker. Playside linemen will down block. Let me say here that head upward"4" methods are hard to counter because it's tough to execute a down block.
One of the most frequent errors by the quarterback will be for him to try and run wide. I guarantee this drama won't function if the QB is not disciplined. He must trust his crime line and be patient. If 2/3 base have successful the QB counter will be successful also.
Today 4/5 counter could be run by the back as well. The QB can read this like he does 2/3 base. Frequently when the buttocks defensive end sees backside linemen pulling he will shut along with the QB is going to get an chance to pull on the ball. If a team would like to be prosperous from the disperse running game they must become efficient in the counter. It's a miss direction play which retains the backside honest.
Often within linebackers will cross key. Tendencies for many disperse teams show that a majority of time in the event the back is away the running drama is coming to you. Align the rear playside on counter a few. But if your group runs counter nicely this can damage them keying crossover tendencies.
The next running scheme is outside zone. There are 3 external zone running and they involve the wide receiver, running back, and quarterback. Outside zone keeps defensive ends honest. And run 4 game and counter work together so can counter and outside zone. Some groups won't extend the end but will use an outside linebacker to divide the difference between an interior receiver and the tackle. (This is where the bubble is important).
Having success running outside zone will lead to defensive ends to expand which makes them prime targets to be pumped by yanking guards when conducting counter. The most difficult type of outside zone play and the toughest to time is the jet sweep.
The QB will start the inside receiver in motion and before he arrives in the QB ball will be snapped and handed to him running full rate. After this play is, it opens up several different possibilities in the racing game and passing game. Offensive linemen will cut backside and stretch playside. It is easy for offensive line coaches to over coach this. Educate your linemen to function to the playside arm pit and stay participated! It's a quick play and penetration is about the only thing which can cause problems. Playside receivers play a massive part in the success of this play.